I plan on re-doing the mules I made back in 2006 - but this time in mesh and with (rigged) mesh feet. Back in July / August, I made some mesh feet, and never finished them. There's a high-poly model, a little bit of texturing and a HUD that needs a lot of polish. For the shoe part, I'll just cannibalize the Selene boots, make a nice material for the uppers and figure out if I want to add a pompom, a bow or whatever. The plan is to get started on the foot first, since this will probably take me longest.
|The foot, in all its glory.|
|Retopo screenshot. No I don't know wth I'm doing *lol*|
|The feet on wednesday evening|
Salvaging the polypaint from the old foot version, I end up with this. The nails are a flat color + shiny, the foot has the sad little bit of texturing that exists so far. It's an OK start, but there's still numerous issues - the pointy edge visible in the lower picture and the part where it joins the avatar, there's something off with the proportions, the nails are too short, and that bit of texture is very splotchy so I don't even know if I should re-use it or not.